A company of Relic Hunters from the Wyvern Division — Vorik Snowrend, Icea Squalli, Luthvarn Cowtipper, Sidiote “Sid” Geo, and Harriet Jumpman, and uncanny-child Sylvia Caligo - is sworn into
Governor Shrike’s rebooted Guild, then sent two days west to defend a scavenger family from a cult that has given them a week to surrender their relics or die. After a tense road-crossing with a White Maw scouting group that turned out to be very generous and hospitable, the party fortified the family’s cabin and broke the cult’s raid in a single ruthless exchange, then skirted their way home to feed the Engine.
Notable Events
The Relic Hunters Guild is formally rebooted; new members join (heroic-vignette intros).
On the road west, the party crossed a mounted White Maw war-band and passed without a fight.
Its leader, Galil (the camel-riding White Maw known as “Camel Toe”), rode in on his snow
camel, dismounted, pulled off his mouthpiece, and introduced himself — a first,
cordial contact with the exploratory/trade (“camel”) side of the White Maw.
The Shard Cult of Vespera attacked the family’s cabin from the south (four bone-masked
raiders). The party won decisively - the cult leader was killed and the survivors broke and fled.
Family Valdieri donated four relics to the Guild for saving them.
On the return trip the party was ambushed (hidden bear traps, then bandits) and escaped by
triggering a rescue flare for evac from The Receiver, Shrike’s airship - the first use of the new evac mechanic.
Icea fed the Pocket of Holding to the Hearth Engine.
Discovered this session
Locations:Hearth (hub), The Wastes (western road), the Cabin — an old farmstead at
the edge of the Wastes (cemetery + ruined garden over pre-frost farmland), home to Family Valdieri.