Certain abilities, weapons, and spells have a specified Range or Reach, which determines how far away your target can be affected. If none is specified, default to Reach 1.

Frostpunk Campaign Rule — Zones

This campaign uses Zones (~4-6 spaces each) instead of counting individual spaces. Here’s how range works in practice:

  • Melee attacks can target anyone in the same Zone as you.
  • Move action moves you one Zone.
  • Ranged attacks reach 1-2 Zones depending on the weapon’s range value and line of sight.
  • In Melee. If any enemy is adjacent to you, your Ranged attacks are made with disadvantage (Reach attacks are not so affected).
  • Long Range. You can gain disadvantage 1 to gain +2 Range on any Ranged attack (max +6).

See Also